The Checker Maven

The World's Most Widely Read Checkers and Draughts Publication
Bob Newell, Editor-in-Chief


Published every Saturday morning in Honolulu, Hawai`i

Noticing missing images? An explanation is here.



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Beginner's Corner

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Now, we're not saying beginners at the great game of checkers should stay in the corner, be put in the corner, or for that matter, be cornered. But after a spate of some pretty difficult problems and positions, we decided we should run a few easier ones, of the kind that our newer players can both solve and benefit from. More experienced players can solve these as speed problems, so it's our hope that there's something here for everyone.

WHITE
20130329-begcor1.png
BLACK
Black to Play and Win

B:W30,27,26,17,11:B19,15,9,6,3.

This problem embodies two tactical motifs, which we'll explain in the solution. Try to solve the position from the diagram, without setting up or moving the pieces. Then click on Read More to corner the market on the answer.20050904-symbol.gif

[Read More]
04/27/13
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April Speedster

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Did winter speed by, and are we speeding into spring? Does time race by as fast as those cars race around the track?

Time certainly seems to subjectively pass faster as we get older; many studies have proven that assertion. On the checkerboard, too, time can speed by, especially when the clock is running.

You'll see what we mean when you try this month's speed problem. We're allowing 60 seconds--- a full minute--- because the problem is quite a bit harder than most of our speed problems.

April Speed Problem 60 seconds; relatively difficult

When you've sped through to a solution, click on Read More to verify your answer.20050904-symbol.gif

[Read More]
04/06/13
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North Dakota

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North Dakota! The very name conjures images of snow and cold, and winters that seem to go on forever. Indoor activities definitely dominate the scene during the winter months.

It's no surprise, then, that North Dakota for many years had a very active checker scene, producing a well-regarded checkers magazine, and contesting numerous tournaments including a regular state championship.

The current state champion is Larry Atwood, a mathematics teacher at Minot State University in Minot, North Dakota (we were unable to find out by press time how long Mr. Atwood has held this title, though we think it's quite a little while).

In today's column, we go back in North Dakota history to the time of a player with a most checker-like name, Howard King. We don't have any information on Mr. King other than our supposition that he was a North Dakota checkerist in the first half of the 20th century. However, Mr. King is credited with the problem shown below.

BLACK
20130301-kingnd2.png
WHITE
White to Play and Draw

W:W32,27,24,K22,14:B20,19,K15,13,1.

Black has just played 16-19, striving for the win with a clever trap. But White has an instructive draw here if he doesn't fall into Black's snare. This is definitely one of our more difficult problems, but the solution is there, and illustrates a very important point in checker play.

Don't be left out in the cold or stay in the dark; find the moves that save the draw. But if you find yourself snowed in, you can always click on Read More to dig out the solution.20050904-symbol.gif

[Read More]
03/30/13
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A Quiet Scene

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The scene shown above is certainly quiet and idyllic. It's hardly the place you'd expect to find drama and excitement.

But then again, one never knows.

A checkerboard analogy, shown below, will demonstrate our point.

WHITE
20130223-quiet.png
BLACK
Black to Play and Draw

B:W31,20,19,13:B23,21,12,11.

What do we have here? The White men on 19 and 20 and the Black men on 11 and 12 are holding each other off. So is the White man on 31 and the Black man on 23. Black's man on 21 can go in for a King, as can the White man on 13. Looks like a pretty quiet setup. What are we missing? Oh ... yes ... take a closer look at the Black man on 11. After White gets a king that Black man might be in real danger.

It's said that quiet little villages have their secrets. The same is true for checkerboard positions. Black does indeed have a draw, but like closely held secrets, you'll have to dig it out.

When you've unearthed the solution, or did all the digging you wish to do, click on Read More to see the surprising answer.20050904-symbol.gif

[Read More]
03/23/13
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A Gentle Stroke

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We've often said that stroke problems are not for everyone, but a gentle stroke of the type shown above (yes, we've done this theme before) is pleasing to almost everyone.

The stroke problem below has fewer pieces than is typical for problems of this type, and is in fact quite a lot more gentle than many others. See how fast you can solve it from the diagram, without setting up a board or moving the pieces.

BLACK
20130119-0313stroke.png
WHITE
White to Play and Win

W:W7,23,26,27:B6,20,K30,K32.

When you've found the solution, click your mouse (gently, of course) on Read More to verify your answer.20050904-symbol.gif

[Read More]
03/02/13
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Diagramless

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Today's column brings our loyal readers something completely different. Not only do you have to solve a checker problem, you need to figure out what the problem is! It's somewhat analogous to a diagramless crossword, though we see it as considerably easier to solve.

The following verse was published under the title "Puzzle Problem" in The Checkerist in 1887 by our old friend O.H. Richmond, whose work we've featured before. Though we've never found out what the "O.H." in "O.H. Richmond" stands for, "R.A.G." in the poem obviously refers to Robert A. Gurley.

A game of checkers once was played in 1883
Between a man named Robinson and his friend R.A.G.
It was a very pretty game; with neither one ahead.
Until it came quite near the end, when R. A. Gurley said;
"I think I have the best of it, as one can see,
With my two Kings on four and five, and single man on three."
"You may be right," said Robinson, "but I have got the move.
And though my men are single ones, yet tartars they may prove.
But I must move to eleven now, for if to twelve I go,
You catch me in a problem, by Spayth, of Buffalo."
"Ah," said Gurley, "Rob, my boy, that move was very fine.
I fear t'will let that other man from thirteen down to nine.
For if I move my single man, it lets you get a King.
And yours on twenty we'll change off as sure as anything."
The end soon came, Rob drew the game,
But Gurley found next day,
oh, what a sin! he had a win
by a pretty piece of play.

Where's the diagram? Not so fast! There's enough information in the poem to figure out the position and the terms of the problem. You'll need to do that first; if you do, you'll have a nice checker problem to solve.

When you've got it all worked out, just click on Read More to see the problem diagram and the solution.20050904-symbol.gif

[Read More]
02/23/13
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Fundamentals

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One thing experts agree on: if you're going to master something, whether it's playing baseball, writing novels, or becoming a checker champion, you've got to know the fundamentals. In the photo above, an aspiring baseball player is learning the fundamental skill of making contact with the ball.

Our game of checkers has its own fundamental skills, and solving a position like the one below is a definite and required step on the road to excellence.

BLACK
20121219-mp22.png
WHITE
White to Play and Draw

W:W23,31:B2,K22.

This is clearly a "back to the basics" problem, and if you're up to date on your checker fundamentals, you won't find it difficult. By all means try to solve it from the diagram without moving the pieces. One fundamental thing that doesn't change: clicking on Read More will show you the solution.20050904-symbol.gif

[Read More]
02/02/13
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The Post-Holiday Blahs

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The holidays have speeded by and North America is in the depth of winter. Even here in Waikiki, temperatures drop at night and sometimes get as low as 60F (no, we don't expect much sympathy).

Don't get the post-holiday blahs. Tackling a checkers speed problem will keep the blues away. And to ensure that the desired effect is achieved, we're putting forth a very easy problem. So easy, in fact, that we think you can solve it in a couple of seconds. But, generous as we always are, we'll give you extra time--- a full five seconds, in fact!

Click on the link below to show the problem and start the clock. Think fast!

January 2013 Speed Problem (very easy, 5 seconds)

When you're done, come back and click on Read More to see the solution.20050904-symbol.gif

[Read More]
01/05/13
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The New Year 2013

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Another new year is just around the corner, and The Checker Maven hopes that it will bring you everything that you might wish for. For our part, we intend to bring you another year of checker enjoyment. Let's close out this year with a problem that's relatively easy and with a lot of practical, over the board application.

BLACK
20121118-2013.png
WHITE
White to Play and Win

W:W28,21,K2,K1:BK22,20,K9,5.

Solving this one won't take you as long as some others, but you'll appreciate the clever way in which a basic principle is applied. Give it your best and close out 2012 in style. Clicking on Read More will show you the solution as always. Some things don't change from year to year!20050904-symbol.gif

[Read More]
12/29/12
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Deficit Spending

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Bill Salot's amazing series of problem composition contests continues. Bill reports receiving enough problem submittals to keep the contest running for quite some time to come. To view, try out, and vote on the latest problem entries, click the link in the left column marked Compositions.

As an example, here's one that's running now called (rather appropriately these days) Deficit Spending.

BLACK
20121225-dspend.png
WHITE
White to Play and Draw

W:WK4,K9,28,30:B10,11,18,K19,21.

For the solution and many more fine problems, check out the website.20050904-symbol.gif

12/25/12
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The Checker Maven is produced at editorial offices in Honolulu, Hawai`i, as a completely non-commercial public service from which no income is obtained or sought. Original material is Copyright © 2004-2026 Avi Gobbler Publishing. Other material is public domain, AI generated, as attributed, or licensed under CC1, CC2, CC3 or CC4 and the various CC options. Information presented on this site is offered as-is, at no cost, and bears no express or implied warranty as to accuracy or usability. You agree that you use such information entirely at your own risk. No liabilities of any kind under any legal theory whatsoever are accepted. The Checker Maven is dedicated to the memory of Mr. Bob Newell, Sr.

MAVEN, n.:

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Numbered Board and Notation

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A Mind Sport for the Common Man

Learning Checkers

The Unknown Derek Oldbury

Rediscovering Checkers

Regulation Checker Sets

Marvin's World

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Richard Pask Publications

Reisman: Checkers Made Easy

Clapham Common Draughts Book

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Bob Murray's School Presentation

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Reinfeld: How to Win

Ginsberg: Principles of Strategy

Draughts Books of the 20th Century

3-Move-Deck