The Checker Maven

The World's Most Widely Read Checkers and Draughts Publication
Bob Newell, Editor-in-Chief


Published every Saturday morning in Honolulu, Hawai`i

Noticing missing images? An explanation is here.



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A Graham Cracker

Undoubtedly your school lunch (whether that applies to the current era or to yesteryear) at times contains (or did contain) some Graham crackers. This popular snack was originally invented in New Jersey something like 180 years ago by a Reverend Sylvester Graham, who thought that white flour lead to all sorts of evils not suitable for mention in a family-oriented publication, and that his graham-flour based preparation would save many a wayward soul. But today, sad to say, many so-called Graham crackers don't even contain graham flour! Such is the way of the world.

Today's continuation of our on-going Checker School series, though, is the real thing: a position attributed to a different Graham, old-time checkerist R. Graham, that's a cracker of a problem. While far from being trivial, it's less difficult than most of the problems in this series; and as usual, it's eminently practical.

R. GRAHAM
BLACK

WHITE
White to Play and Win

W:WK23,28,30:B14,16,21.

White certainly has the better position here, including the "move" or opposition. Can you crack this one and bring the White side through to a win, or will you slip up and fall into a crack? Clicking on Read More will show you the solution, a sample game, and the customary explanatory notes.

[Read More]
06/13/09
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A Gentle Stroke

We thought we had completely run out of puns on the word "stroke" until the one above finally came to mind. Now, the Checker Maven offices have a strict no-pets policy, but it's hard to resist the charm of the photo above.

Today's problem is indeed a stroke, but is gentle in that it's less difficult than usual. We invite you to practice your visualization skills on the diagram below.

BLACK

WHITE
White to Play and Win

W:W6,9,21,22,29,30:B7,8,13,16,20,24.

When you've worked it out to your satisfaction, stroke the Read More button to see the solution.

[Read More]
06/06/09
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Tina and Joey


Tina

"Hey there, Sweetie!"

The raspy voice cut through the thick Florida air and Tina's arms and face burst out in goose bumps as she involuntarily shuddered. It was that horrible boy Joey again, pestering her as he did nearly every morning. No doubt he would ask her out for lunch ...

"Wanna go for lunch with me, Sweetie?"


Joey

Tina kept her head up and her eyes straight ahead as she walked by, refusing to answer. As she passed Joey's position, he blew a lungful of cigarette smoke in her direction. Tina's eyes started to water and she couldn't help but cough.

"Wassa matter, Sweetie, got a cold and lost your voice?" Joey started to chuckle, self-amused.

"Joey, you are a disgusting boy, and if Coach Hovmiller catches you smoking, he'll throw you off the checker team ... and good riddance, too! I just think I'm going to report you this time!"

"Aw, Sweetie, you done that before and it didn't do nothing. It was your word against mine and ole Hovmiller couldn't take no kinda action. Why dontcha just go for lunch with me and kiss and make up?"

"Joey, I'm going to wipe that grin off your face! Just wait and you'll see!" Tina strode along the path as quickly as she could and soon reached the safety of the school building. Inside, breathing hard and on the verge of tears, she balled her fists and proclaimed, "I'm going to fix that boy good!"

Tina knew that Joey had cheated his way on to the checker team, and continued to cheat to keep his place. Coach Hovmiller, although a rather stern leader, had yet to catch on to Joey's tricks.

But the school day passed as it always does, and soon it was three o'clock and time for team practice. Today Coach Hovmiller had scheduled the next round of the team board placement tournament. And, wouldn't you know, Tina was paired up with Joey. Tina sighed when she saw the posting on the wall chart. Why couldn't she be matched with Tommy Wagner, or even that nice boy Kevin? Tina smiled a little when she thought about Kevin...

"Sweetie! Hey, Sweetie! You ready for some action?" Joey snickered as he said the last words.

"Don't you be fresh with me, Joey!" said Tina, "or I'll ... I'll...."

"You'll what?" replied Joey. "Turn me in to the Coach like you said this morning? Oooh, I'm so scared! Hey, let's play our game. Tell ya what, how's about winner gets to ...."

"Oh, you just keep quiet, you awful boy!" said Tina. "Let's play our game and get it over with!" Without further discussion, they sat down at their assigned table and began to play. Tina had the White pieces; Joey lead off with Black.


1. 10-14 24-20
2. 6-10 22-17
3. 11-15 17-13
4. 1-6 25-22

A weak move; 28-24 is much better.


5. 14-18 23x14
6. 9x25 29x22
7. 8-11

Black is somewhat better off here.


7. ... 27-23
8. 4-8

This gives up the advantage; 15-19 would have kept a comfortable lead for Black.


8. ... 23-18
9. 15-19

The tide turns in White's favor. 12-16 would have kept things even.


9. ... 32-27
10. 10-14 18x9
11. 5x14 22-17
12. 6-9 13x6
13. 2x9 17x10
14. 7x14

After the exchanges, White might have a win.


14. ... 26-22
15. 11-15 22-17
16. 14-18 17-14

17-13 was more accurate. White lets her lead slip quite a bit.


17. 9-13 27-24

14-9 would have been better. White has completely dissipated her advantage.


18. 8-11 14-10
19. 18-23 10-6
20. 23-27 6-2
21. 27-32 2-6
22. 32-27 6-10
23. 27-23 10-14
24. 3-7?

12-16 was correct here.


24. ... 30-25
25. 12-16?

23-27 would have been better.

Tina's heart leapt. Could it be? Yes... if she just moved here and then after that she'd move there. It looked like it would all work out! Satisified with her plan, she made her move.

BLACK

WHITE
White to Play and Win

W:W31,28,25,24,21,20,K14:BK23,19,16,15,13,11,7.

If you were Tina, would you be able to teach Joey a much-merited lesson in this position? Don't be intimidated; work out the solution and be sure to click on Read More for the correct answer and the unexpected conclusion to our story.

[Read More]
05/30/09
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Jacob's Jinx

Things don't always go right; our soccer players in the photo above are finding that out, it seems. Sometimes when things go wrong over and over in the same situation, we speak of a "jinx." In today's episode from Willie Ryan's Tricks Traps & Shots of the Checkerboard, some skilled checkerists seem to encounter a bit of a jinx of their own. We'll let Willie tell us the story.

"It was in 1905 that two very distinguished Englishmen of the draughts world, Harry Jacob and J. H. Strudwick, of London, produced a fine work on the Kelso opening, showing play on all white replies to 10-15 as an opening move. When the authors arrived at the position diagrammed on the next page, they pulled one of the most glaring boners in checker literature by overlooking the shattering shot revealed at the point of illustration.

The diagrammed position is reached by:


10-158-119-14
21-1729-2524-19
11-164- 815-24
17-1322-1728-19
16-207-1011-16---A
25-2125-22
BLACK

WHITE
White to Play and Win

W:W13,17,19,21,22,23,26,27,30,31,32:B1,2,3,5,6,8,10,12,14,16,20.

A---Recommended by Jacob and Strudwick for a draw, but it loses. The following, however, will gain a draw easily: 11-15---1, 19-16, 12-19, 23-16, 2-7, 16-12, 7-11, 26-23,15-18, 22-15, 10-26,17-10, 6-15, 30-23, 11-16, 21-17, 8-11, 17-14, 15-19, 23-18, 1-6, 18-15, 11-18, 27-23, 19-26, 31-15, 3-7, 15-11, 6-10, etc. Wm. F. Ryan."

1---Deep computer analysis supports this line of play. Willie, of course, did it all on his own---Ed.

Can you find the win that Jacob and Strudwick missed, or will you be jinxed as well? Try your luck and then click on Read More to see the action-packed solution.

[Read More]
05/23/09
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Three of a Kind

No, we don't know what they are either! When we think of "three of a kind" playing cards come to mind first, followed by a few other more ordinary images. Our photo is definitely "three of a kind" but the mystery of their identity will remain unsolved.

Today's Checker School entry is also three of a kind; or, at least, three variations on a common checker theme. In each setting, Black has three kings to White's two kings and a man, and it is up to Black to demonstrate a win. It's not an easy task, but the situations are very practical and knowing this theme will score you many an extra point in competitive play.

F. N. JOHNSON
WHITE

BLACK
Black to Play and Win

B:W29,K7,K6:BK22,K15,K14.

M. H. C. WARDELL
WHITE

BLACK
Black to Play and Win

B:W29,K3,K2:BK30,K22,K15.

R. E. BOWEN
WHITE

BLACK
Black to Play and Win

B:W21,K12,K1:BK14,K11,K10.

In a sense, if you can solve one, you can solve them all; but it's easier said than done. As a small hint, you may wish to do these in reverse order, starting with the third diagram.

Give it a try, and note that as usual one thing is no mystery: clicking on Read More brings you the solutions, sample games, and many explanatory notes.

[Read More]
05/16/09
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Baseball Season: The Horror Of It All

This year's baseball season is well underway, and we're certain that old-time checkerist Harvey L. Hopkins would be horrified. Mr. Hopkins, you'll perhaps recall, was an attorney in Chicago in the late 1800s, and published a checker pamphlet called Home Checker Companion: Our Boys at Home.

We've teased a lot in our columns about Mr. Hopkins' pedantic, moralistic approach to checkers; we've even made him a part of the back-story to the alternative reality of Marvin J. Mavin's world. In his little booklet, he put forth the thesis that going to baseball games was a rather unsavory activity, perhaps even leading to a life of crime! How much better it would be if "the boys" stayed at home and played checkers, under close parental supervision, to be sure.

We can't deny that staying home and playing checkers is a good thing. Neither can we deny that parental supervision is equally good. But as fans ourselves, we have trouble with Mr. Hopkins' theory about the evils of baseball. Still and all, it's a fact that Mr. Hopkins was a skilled checkerist, and today's problem (which Mr. Hopkins attributes to Ralph D. Banks) is a clever and instructive study.

WHITE

BLACK
Black to Play and Win

B:W28,23,K22:BK29,21,20,15.

It's a common occurence: Black, being a piece up, should win handily, but his position is cramped and demonstrating the win over the board is necessary. Can you do it, solving by sight alone? Never mind that ball game, you've got a checker problem to work out! Do your best and then click on Read More to see the solution.

[Read More]
05/09/09
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A May Day Problem

May Day, the first of May, has its presumable roots in the ancient fires of Beltane, but is today celebrated in a number of different ways. In England, May Day is a substantial civic celebration, with traditions such as the Maypole, the May Queen, and much more.

In France, it's customary to give a lilly-of-the-valley to your lady of choice.

null

In Germany, Walpurgisnacht is celebrated on May Day Eve (Faust, anyone?).

May Day is also a Roman Catholic holiday. And finally, May Day is celebrated by the international labor movement as a day of the worker, and in some countries, military parades are held.

While we don't in any way accord with the philosophies of these aforesaid countries, most of whom repressed and exploited the worker while pretending to act in his interests, we think a checker problem that Tom Wiswell originally called "Victory" is appropriate. On May Day, the ancient traditions celebrated the victory of light over darkness, with the advent of spring and the coming of longer days. And we note that in the end, when the Communist system collapsed some years ago, the worker really was the victor---1.

So here's our celebratory problem, and as usual for a Tom Wiswell piece, it's a dandy. It's anything but easy, but it's worth the effort.

BLACK

WHITE
White to Play and Win

W:W17,20,25,30,32:B5,10,11,16,23.

1---The Checker Maven makes no apologies for its pro-democracy position.

March on to victory, but if it rains on your parade, click Read More to see the delightful solution.

[Read More]
05/02/09
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Hynd's Hedgehopper

The Hedgehoppers were a relatively obscure band from Durban, South Africa, circa 1971 (just where do we come up with these things?). Quite honestly, we've never listened to their music; and today, we'd wager it would be difficult to find.

Perhaps equally difficult to find is Willie Ryan's classic book, Tricks Traps & Shots of the Checkerboard. Fortunately, we're reprinting sections of it here each month; and in our usual manner, our lead photo and full column have related titles. Today, we bring you Hynd's Hedgehopper, explained to us by Willie himself.

"Here is a good stroke by Champion John Hynd of Manchester, England, which is recorded in every expert's notebook. Hynd, by the way, has been playing top-flight draughts for almost half a century, and is still playing with the best. A former Champion of England, he played on the British team in the 1905 International Match.


10-14 28-24 9-14
24-20 4-8 26-23
6-10 23-19 2-6
22-18 8-11 30-26
11-15 25-22 5-9---A
18-11 14-18 See the
8-15 29-25 diagram.
BLACK

WHITE
White to Play and Win

W:W19,20,21,22,23,24,25,26,27,31,32:B1,3,6,7,9,10,11,12,14,15,18.

A---Off the beam, and loses. Here is how black should play it: 6-9*, 32-28, 9-13---1, 19-16, 12-19, 23-16, 14-17, 21-14, 10-17, 24-19, 15-24, 22-8, 3-19, 27-23, 17-21, 23-16, 21-30, 28-19, 30-23, 16-12, 23-16, 20-2, 1-6, etc., for a draw; an old combination."

1---Ed Gilbert's King's Row computer engine gives 1-6 to draw here as well, and the continuation is also quite flashy: 1-6 20-16 11x20 19-16 12x19 23x16 15-19 24x15 10x19 22x15 14-18 15-11 18-23 27x18 9-13 11x2 3-8 2x9 5x30 to a draw.

Can you sing and dance your way through this one? Don't worry, sweet music can be had by clicking on Read More, which will take you straight to the solution.

[Read More]
04/25/09
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Our New Santa Fe Offices

We've had a few inquiries about our new, downsized and down-costed Santa Fe location, so to better illustrate, we've shown above a (rather poor) webcam photo of your editor's desk. The offices are not much different from those at the old location; they're just smaller and the building itself is somewhat older, and certainly in a part of town substantially further down the prestige ladder. What a difference a half a mile can make!

The larger question, of course, is as yet unanswered: in this economic downturn, how long can we keep offices in both Santa Fe and Honolulu? While we don't yet have a timetable, it seems likely that one or the other will close in the next year or so. Time, fortune, and the wishes of our parent company, Mr. Fred Investments, will ultimately tell the tale.

04/25/09
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Heffner and Price

Volleyball players Heffner and Price were two of the mainstays of the Alabama women's volleyball team some six or seven years ago, but that was Erin Heffner and Erin Price. And for better or worse, our topic in these columns isn't women's volleyball.

Instead, it's our mission and our duty to focus on checkers, and today's lesson in our monthly Checker School series, drawn from the pages of Ben Boland's Famous Positions in the Game of Checkers, concerns closely related positions by checkerists A. J. Heffner and G. Price. We have no way of knowing if these gentlemen ever played volleyball, but their mastery of the art of Dama is undoubted.

A. J. HEFFNER
BLACK

WHITE
White to Play and Win

W:WK9,31,32:BK8,12,20.

G. PRICE
WHITE

BLACK
Black to Play and Draw

B:W32,27,K10:B20,12,K8.

Now that we've served up these problems, can you volley back at us with the solutions? Give it a try, but if there are spikes in your path, click on Read More to jump to the solutions, sample game, and explanatory notes.

[Read More]
04/18/09
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The Checker Maven is produced at editorial offices in Honolulu, Hawai`i, as a completely non-commercial public service from which no income is obtained or sought. Original material is Copyright © 2004-2026 Avi Gobbler Publishing. Other material is public domain, AI generated, as attributed, or licensed under CC1, CC2, CC3 or CC4 and the various CC options. Information presented on this site is offered as-is, at no cost, and bears no express or implied warranty as to accuracy or usability. You agree that you use such information entirely at your own risk. No liabilities of any kind under any legal theory whatsoever are accepted. The Checker Maven is dedicated to the memory of Mr. Bob Newell, Sr.

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