The Checker Maven

The World's Most Widely Read Checkers and Draughts Publication
Bob Newell, Editor-in-Chief


Published every Saturday morning in Honolulu, Hawai`i



Pages: «Prev | 1 | 2 | 3 | ...| 73 | 74 | 75 |...| 132 | 133 | 134 | Next»

June Speed Problem

20130429-sp0613.jpg

For better or worse, the Supersonic Transport, or SST, is long gone, and there has never been a commercial replacement.

Now, we won't say that this month's speed problem requires the faster than sound swiftness of the SST. Not quite, that is. But the problem is easy enough that we're not about to let you dawdle at propeller driven speeds, either. We think ten seconds is a very generous time allotment, and that's what we're offering.

When you're ready, click on the link below to show the problem and start the timer. When you're done, come back here and click Read More to verify your solution.

June Speed Problem Easy, 10 seconds

20050904-symbol.gif

[Read More]
06/01/13
You can email the Webmaster with your comments on this article.

The Checker Murders: Part One

20130429-checkahm2.jpg
Original composite

The Checker Murders is a 16,000 word novelette published in seven monthly installments. It is perhaps the most extensive work of checker fiction ever published. We hope you enjoy it, but if you wish you can skip to the end to see this week's checker problem. Be forewarned that the problems in this series are very difficult.


20251030-mortimer.jpg
Mortimer S. Holmes

Mortimer S. Holmes was a nerd, if not exactly an unabashed one. He very predictably spent a lot of time in front of his computer, playing the old adventure games, with interludes of online chess and checkers.

Still, he tried not to look and act the part. He made an effort to be cool. Sometimes he wore a baseball cap backwards and dressed in a tee shirt and baggy shorts. He went to the bar and had a beer or two. He tried to make time with the chicks.

But it just didn't seem to work out. The beer made him dizzy, the chicks ignored him, and the baggy pants didn't fit his skinny frame and kept slipping down. Usually after an hour or two at the bar, he and his friend Roger paid their tab and left. Or more like slunk out a side entrance, trying not to garner any more negative attention.

You have to give Mortimer credit, though; he kept trying. Twenty-two years old and an engineering grad student at University of Colorado in Denver, he was nothing if not persistent. He kept on trying, figuring that he'd eventually get it right.

His favorite place was the Baker Street Pub, in nearby Lakewood, Colorado. He liked it because they served food and eating kept down the dizziness. He also thought he somehow fit in. His middle initial, S, stood for Stephen but he always said his middle name was Sherlock. "M. Sherlock Holmes," he would say, "the Modern Sherlock Holmes," and then he'd wonder why the girls suddenly had something they needed to do and left him sitting alone.

20120824-bstreet.jpg
Baker Street Pub
Original

He kept going back every Friday evening with great predictability. Other regulars learned to steer clear, lest they hear yet another tale about how the Modern Sherlock Holmes solved yet another difficult mystery, even if that mystery happened to be embedded in an adventure game.

So it happened that one Friday evening in the spring Mortimer and his friend Roger were at the Baker Street Pub, eating chicken wings and drinking draft beer. Roger was showing Mortimer the latest edition of the Denver Post newspaper.

"They're calling it ''The Checker Murders'," Roger said, pointing to the photo on the front page. "This is the third one already."

The photo showed a checkerboard with checkers arranged on it, right next to a picture of the deceased. "Checkers Murderer Strikes Again," the large headline read.

"Terrible, just terrible," Mortimer said.

"Yes, three dead already," Roger replied.

"No, no," Mortimer said, "that's not what I mean, well, sure, it's tragic, but look at this!" He pointed to the photo.

"Look at what?" said Roger.

"The checkerboard, of course," Mortimer said, "it's just not right."

"Huh?"

"It's one of those red and black things, with red and black men. An /official/ checkerboard is green and buff with red and white men. Obviously the murderer didn't know about regulation checker sets."

nonregulationcheckerscc3.x.jpg
Non-Regulation Checker Set
The Children's Museum of Indianapolis CC BY-SA 3.0

Roger was Mortimer's best friend, but he still couldn't suppress a groan.

"And not only that," Mortimer went on, "the headline should read 'Checker Murderer,' not 'Checkers Murderer.' I've got half a mind to call the newspaper first thing Monday morning and tell them to run a correction."

Mortimer's seeming insensitivity aside, it was a bizarre case. Someone, evidently a serial killer, was murdering people and leaving a checkerboard at the scene of the crime. The checkerboard was set up in a different way at each location. The murder victims seemed to be a random group, and for that matter so did the methods of murder.

The first murder took place in Littleton, Colorado. It was an elderly woman. She had burned alive in her bed, and in a bizarre twist, the murder apparently extinguished the fire afterwards. The second murder, in Fountain, Colorado, was a fifty five year old sales executive who had been bitten by a rattlesnake that was evidently released by the killer. The third murder, in Montrose, Colorado, was a thirty year old factory worker, thrown head first into a deep hole freshly dug in his back yard.

There was no robbery and no other evidence of foul play. The police were baffled. The murders seemed arbitrary and without motive, and the checkerboard aspect was beyond their comprehension.

It was just the kind of case that would intrigue someone who called himself M. Sherlock Holmes.

Mortimer would be up late that night, long after he and Roger would inevitably give up, once again, trying to find dates at the Baker Street Pub.

To be continued.


Checkerboard No. 1
WHITE
20130425-cm1.png
BLACK
Black to Play and Draw

B:W32,30,26,25,21,20,19,18:B23,13,12,10,7,6,5,4.

As always, you can click on Read More for the solution and explanatory notes.20050904-symbol.gif

[Read More]
05/25/13
You can email the Webmaster with your comments on this article.

Beginner's Corner: Seeing is Believing

seeingiscc0.x.jpg
Pexels CC0

We're continuing our new Beginner's Corner series with a problem that has to be "seen" to be believed.

BLACK
20130419-seetobelieve.png
WHITE
White to Play and Win
W:W30,29,22,21,9,6:B24,20,16,13,8,7.

Don't worry; this problem is not especially hard, but requires a real effort at visualization. Try to solve the problem from the diagram if at all possible; only set up the position on a board if you must, and only move the pieces if absolutely necessary.

When you've "seen" the solution, click on Read More to check your answer.20050904-symbol.gif

[Read More]
05/18/13
You can email the Webmaster with your comments on this article.

A Checker Engagement

byronproposalcc0.x.jpg
PxHere CC0

Byron had just proposed to Yvette. On bended knee, he had offered her a beautiful ring and asked her to be his wife.

But somewhat to his surprise, she did not take the ring at once.

"Pray thee stand, Byron," she said, "and hear what I have to say, for I have long anticipated this moment."

Byron stood, still holding the ring in his outstretched hand, clearly looking uncomfortable and uncertain. "Yes?" he said. It was more like a croak than a word.

"I take the counsel of Uncle Harvey," Yvette began.


Public Domain

Byron groaned inwardly, though he didn't dare let it show. Uncle Harvey was Yvette's stuffed shirt uncle in Chicago, a checkerist of a certain reknown, and well known for his opinions on how young people ought to be raised. So what came next was no surprise.

"Uncle Harvey has taught that a young lady should test the character of her intended young man by means of the game of checkers," she said. "By such trials, she will learn if the young man is indeed suitable."

Byron didn't say what he was thinking: that Uncle Harvey was a big blowhard with ideas as outdated as his starched collars. Instead, he said, "I thought Uncle Harvey also believed that checkers is for the boys at home, and the girls should stay with knitting or cooking."

Yvette stiffened. "That is of little consequence," she said. "If you wish me to marry you, then you shall submit to trial by checkerboard. If you succeed in the trial, I shall give you my hand. If you fail, or if you refuse the trial, then even though I love you dearly, we must part company for ever more."

oldtraincc0.x.jpg
LOC Public Domain

What Byron really wanted to do was to take the next train to Chicago and strangle Uncle Harvey with his bare hands. But that wouldn't be likely to win him a bride.

"Very well, then," Byron said. "I shall undertake the challenge, but you must promise me that, if I am victorious, you will accept my offer of marriage and set an early date."

Yvette smiled. "But of course," she replied. "Come in to the dining room. I have laid out a position on the checkerboard. You must solve it ere you leave here this afternoon. Pray thee do not ascribe a failure to solve to an error in the setting."

Straight out of Uncle Harvey's booklet, Byron thought. He had read the booklet once, at Yvette's urging, and had gotten quite a laugh out of it until he realized that the old geezer was actually serious about what he said.

Now, Byron was a hard working and ambitious young man, helping his father sell modern luxury buggies, a fine business that would one day be his. He had little time for checkers, and frankly wasn't at all good at it.

"The position is not one that is easily solved," Yvette was saying, "but it is one that will prove--- or disprove--- the worth of a suitor."

Great, just great, Byron thought. I probably couldn't even solve an easy problem, let alone one that would prove "the worth of a suitor."

olddiningroomcc0.x.jpg
Public Domain Pictures CC0

The two of them stepped out of the parlor and into the dining room. Byron looked and saw a checkerboard on the dining table, set up to the following position.

WHITE
20130507-proposal.png
BLACK
Black to Play and Win

B:W25,22,21,20,K3:BK31,14,13,10,2.

Would you have passed Uncle Harvey's test and won Yvette's hand? Click on Read More for the conclusion of our story and the solution to the problem.20050904-symbol.gif

[Read More]
05/11/13
You can email the Webmaster with your comments on this article.

May Speedster

indy500cc3.x.jpg
The359 CC BY-SA 3.0 Unported

Although it doesn't come until later in the month, May is the time of year for the famed Indianapolis 500 car race, surely one of the best-known automotive sports events anywhere.

Our checker speed problems do garner a little less media attention than the Indy 500, but we think in their own way they're just as interesting, and don't require travel and tickets to experience in person. This month, our problem is relatively easy and we're only giving you ten seconds to solve it. Click on the link below when you're ready. Ladies and gentlemen, start your engines!

May Speed Problem (easy, 10 seconds)

When you've raced to a solution, click on Read More to check your answer.20050904-symbol.gif

[Read More]
05/04/13
You can email the Webmaster with your comments on this article.

KING ME Now Widely Available

20130501-kingtunes.jpeg
With permission

The acclaimed 2012 documentary King Me is now widely available on-line at a price much lower than the average movie ticket.

King Me, as described on the iTunes website, "explores the surreal world of competitive checkers play as seen through the eyes of South African township resident Lubabalo Kondlo."

Checker fans the world around won't want to miss this outstanding film. Get it from iTunes:

https://itunes.apple.com/us/movie/king-me/id619810167

It is also available for purchase or rental from the VUDU streaming service:

http://www.vudu.com/movies/#!overview/421601/King-Me

20050904-symbol.gif

05/01/13
You can email the Webmaster with your comments on this article.

Coming: A New Look

newlookmirrorscc0.x.jpg
Pixabay CC0 via Wikimedia

Over the next several months we hope to roll out a bit of a "new look" for The Checker Maven.

The idea isn't to change our layout just for the sake of change. But we want to introduce a move animation feature, and our current page arrangement simply isn't suitable.

Please bear with us as we incorporate dynamic new content and design into what we hope is your favorite weekly checker webzine.20050904-symbol.gif

04/29/13
You can email the Webmaster with your comments on this article.

Beginner's Corner

standincornercc2.x.jpg
Ken Wilcox CC BY-ND 2.0

Now, we're not saying beginners at the great game of checkers should stay in the corner, be put in the corner, or for that matter, be cornered. But after a spate of some pretty difficult problems and positions, we decided we should run a few easier ones, of the kind that our newer players can both solve and benefit from. More experienced players can solve these as speed problems, so it's our hope that there's something here for everyone.

WHITE
20130329-begcor1.png
BLACK
Black to Play and Win

B:W30,27,26,17,11:B19,15,9,6,3.

This problem embodies two tactical motifs, which we'll explain in the solution. Try to solve the position from the diagram, without setting up or moving the pieces. Then click on Read More to corner the market on the answer.20050904-symbol.gif

[Read More]
04/27/13
You can email the Webmaster with your comments on this article.

This Way or That Way

thiswayorthatwaycc2.x.jpg
Robert Couse-Baker CC BY 2.0

Sometimes you have to choose, and the choice isn't always an easy one. This way or that way?

A checker choice that often occurs is "jump this way" or "jump that way" and sometimes the game hangs in the balance. Let's look at the following run-up.

10-14 24-19 11-16 28-24 7-10 22-17 9-13 25-22 5-9 30-25---A 16-20---B 32-28 2-7---C 19-15 10x19 17x10 7x14 (see diagram).

A---Very weak; 24-20 is better.

B---In the original annotations, this move was flagged as the probable losing move; in fact, it's potentially a winning move! However, it takes pretty deep computer analysis to show this.

C---This gives the advantage over to White, while 8-11 would have kept a strong Black lead.

BLACK
20130329-thisorthat.png
WHITE
White to Play, What Result?

W:W31,29,28,27,26,25,24,23,22,21:B20,19,14,13,12,9,8,6,4,3,1.

White has a choice of jumps. Which is best--- if indeed one is better than the other--- and what result can be expected?

We are obligated to warn our readers that this one is as interesting as it is difficult, and the full solution will probably only be found by top players. But the rest of us can benefit from trying our hand at it. Such practical situations come up all the time.

Make your decision and then click on Read More for the solution and additional analysis.20050904-symbol.gif

[Read More]
04/20/13
You can email the Webmaster with your comments on this article.

Anonymous

mranonymouscc0.x.jpg
Freerange Stock CC0

Ah, that celebrated, most famous author of all time: Anonymous, who sometimes goes under the pseudonym "Author Unknown." With so many stories and poems and yes, even checker problems to this author's credit, Anonymous must have been (and still is) tremendously prolific, not to mention exceptionally long-lived, nigh on to immortal.

The famous Mr. (or is it Mrs. or Miss?) Anonymous, using the aforementioned pen-name of "Author Unknown," is credited with today's problem position in our ongoing Checker School series.

AUTHOR UNKNOWN
BLACK
20130201-fp142.png
WHITE
White to Play and Draw

W:W32,27,20,18:B12,11,10,9.

Don't be a checker unknown; try to solve the problem. But if the solution remains unknown, you can always click on Read More to reveal the position's identity, so to speak.20050904-symbol.gif

[Read More]
04/13/13
You can email the Webmaster with your comments on this article.

Pages: «Prev | 1 | 2 | 3 | ...| 73 | 74 | 75 |...| 132 | 133 | 134 | Next»

The Checker Maven is produced at editorial offices in Honolulu, Hawai`i, as a completely non-commercial public service from which no income is obtained or sought. Original material is Copyright © 2004-2026 Avi Gobbler Publishing. Other material is public domain, AI generated, as attributed, or licensed under CC1, CC2, CC3 or CC4 and the various CC options. Information presented on this site is offered as-is, at no cost, and bears no express or implied warranty as to accuracy or usability. You agree that you use such information entirely at your own risk. No liabilities of any kind under any legal theory whatsoever are accepted. The Checker Maven is dedicated to the memory of Mr. Bob Newell, Sr.

MAVEN, n.:

An expert or connoisseur, often self-proclaimed.


Articles


Numbered Board and Notation

Book Reviews

Game Site Reviews

Program Reviews

A Mind Sport for the Common Man

Learning Checkers

The Unknown Derek Oldbury

Rediscovering Checkers

Regulation Checker Sets

Marvin's World

Downloads


Richard Pask Publications

Reisman: Checkers Made Easy

Clapham Common Draughts Book

Grover/Wiswell: Let's Play Checkers

Bob Murray's School Presentation

Jim Loy Publications

PDN collections

Oldbury: MoveOver

Reinfeld: How to Win

Ginsberg: Principles of Strategy

Draughts Books of the 20th Century

3-Move-Deck