The Checker Maven

The World's Most Widely Read Checkers and Draughts Publication
Bob Newell, Editor-in-Chief


Published every Saturday morning in Honolulu, Hawai`i

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11th Anniversary

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This week marks the eleventh anniversary of non-stop, no-fail weekly publication of The Checker Maven. Many thanks to all our loyal readers. We hope you'll find enough here of interest that you'll want to stay with us in the weeks and years to come.20050904-symbol.gif

12/05/15 -Printer friendly version-
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Thanksgiving 2015

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This is Thanksgiving weekend, definitely our favorite time of year, when the wonderful Thanksgiving holiday is celebrated in the United States. It's a great family time, with food--- lots of it--- and festivity and reflection on the many things for which we all can be grateful.

On such occasions we like to feature a Tom Wiswell problem. Mr. Wiswell, a great checker champion, checker writer, and American patriot, represents for us the spirit of America and the spirit of the American holidays.

This year we've picked out a problem that is a real dandy.

BLACK
20151011-thanks2015.png
WHITE
White to Play and Win

W:W10,13,15,25,30,31:B1,2,6,20,K24.

White is a piece up, but Black has a king and the White win is yet to be demonstrated. It's a practical problem but not necessarily an easy one.

So, see how you can do. Take your time; it's a holiday weekend and some leisurely checker enjoyment is most appropriate. When you're done, click on Read More to see the solution. Then, do as we invite you to do every year at this time--- help yourself to another slice of pumpkin pie.20050904-symbol.gif

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11/28/15 -Printer friendly version-
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Capers on the Kelso, Part 10

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In the offices of The Checker Maven, we're learning new things all the time, and in seeking a theme photo for our extended "Kelso" series, we came across "Dr. Bob Kelso," who is pictured above. Apparently, Dr. Kelso is a character in a television series about which, we must admit, we know nothing (we definitely prefer checkers over television).

Fortunately, there's always more to learn about checkers, too, and today we'll be looking at a slight variation on the Kelso from that shown last time; just a single move changes, but in checkers that can make all the difference. This is a continuation of Variation 2 on Capers in the Kelso as found in Willie Ryan's classic Tricks Traps & Shots of the Checkerboard. Here's the run-up without annotation; see the previous columns in this series for complete notes and discussion.


1. 10-15 22-18
2. 15x22 25x18
3. 11-15 18x11
4. 8x15 21-17
5. 4-8 17-13
6. 9-14 29-25
7. 6-10 24-20
8. 1-6 28-24
9. 8-11 32-28
10. 14-17 25-21
11. 10-14 23-19
12. 7-10 27-23
WHITE
20151011-kelso10.png
BLACK
Black to Play and Draw

B:W31,30,28,26,24,23,21,20,19,13:B17,15,14,12,11,10,6,5,3,2.

Can you doctor the play enough to find the moves needed to draw? The cure is rather complex. But fear not, healing is at hand by clicking on Read More for the full solution treatment.20050904-symbol.gif

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11/21/15 -Printer friendly version-
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Marvin's Return

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Marvin J. Mavin

Marvin J. Mavin had been on the injured list for almost two weeks, sitting out something like ten matches.

It had all started in Boston. Marvin's team, the National Checker League champion Detroit Doublejumpers, was visiting Beantown to play a three-match series against the Boston Bristols. Marvin complained that he had a sore elbow, and the Doublejumper's trainer, Gus "Gassy" Gustafson, recommended that Coach Harry Butterfield sideline Marvin until his elbow healed.

"The boy been practicin' too much," Gassy commented. "Done hurt his elbow liftin' them checkers an' he needs ta' lay off 'em fer a spell."

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But there was another version of the story making the rounds. Marvin had been seen in Boston's famous Durbin Park Pub, showing his prowess by drinking straight out of one of the pub's massively heavy stone beer crocks. A photo in the local paper, the Boston Probe, showed Marvin at one of the pub's tables, holding his elbow and wincing with pain.

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But tonight, though, the Doublejumpers were in Portland at the Portland Playpen Arena, and Marvin had been given the all-clear. He'd be back at the Doublejumpers first board position, where he'd face ace player D. Rock Noodle of the Portland Pitchers.

D. Rock, a brash but highly talented youngster, stepped up to the board and shook hands with Marvin.

"Hey, take it easy, that's my bad arm," Marvin complained.

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D. Rock grinned. "Heard all about that one, Marv," he said. "Too much practice or too many brewskies? What's the real story, old timer?" Noodle held his grin, taunting Marvin.

Marvin, turning red, was on the verge of replying when Referee Jack "Acky" Ackerman blew his whistle, signaling the start of the match.

The players made several moves each and the game started to get complicated. It was now Marvin's turn and he was taking quite a bit of time to work out his move. Finally, he decided on a line of play and made his move.

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D. Rock Noodle

D. Rock looked at the board, looked at Marvin, and looked again at the board, plainly puzzled.

"Oops," Marvin said. He realized at once that he'd blundered. Noodle was grinning again, and Marvin knew he'd have to think fast.

"Ow!" Marvin yelped. "My elbow!" With a swift theatrical move, Marvin dropped to the floor and rolled, holding his left elbow with his right hand. "My elbow! It's gone out again!" He continued rolling around the floor, groaning and grimacing all the while. A murmur rose from the huge crowd.

Trainer Gustafson and Coach Butterfield rushed out onto the playing floor. Gustafson dropped to one knee, bending over Marvin. He softly whispered, "Marvin .. you be holdin' the wrong elbow."

Marvin quickly switched his grip, covering his motion with another loud yelp, hoping no one would notice.

Referee Ackerman made his way over.

Coach Butterfield took a look at the board and realized at once what was going on. "Marvin must be allowed to take back his last move," the Coach said to Ackerman. "Obviously his elbow spasmed and he dropped his checker on the wrong square."

Referee Ackerman was well known for being impartial and fair. He was also no one's fool. "The move stands, Coach," the referee said in a very quiet voice. "Rule 5-c-1. If I were you, I wouldn't push things."

Coach Butterfield quickly decided it would be best to drop the issue.

"What's your decision, Coach?" Ackerman asked. "You can put in a substitute if you want. Or if your player isn't injured too severely, he can stay in."

The Coach glanced again at the board and realized the position was so bad that a substitute player could never save the game.

"Despite his injuries, Marvin will play on," the Coach declared. The crowd, some of whom had figured things out and some of whom hadn't, reacted with a mix of cheers and boos.

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Meanwhile, Trainer Gustafson had rigged up a sling for Marvin's arm. Marvin, playing it for all it was worth, rose painfully from the floor with the help of both Gustafson and Butterfield. Marvin slumped into his chair and stared at the board, awaiting D. Rock's move.

"You oughta be an actor," D. Rock said, "because you sure can't play checkers worth a hoot."

D. Rock made his move and now Marvin faced the following position. Marvin knew that he would have to make every play with precision. There could be no more blunders.

BLACK
20150927-marvinsret.png
WHITE
White to Play and Draw

W:W32,30,25,22,21,19,16:B20,14,12,11,10,7,2.

The draw isn't easy to find. If you were substituting for Marvin, could you save the game? Match wits with D. Rock Noodle and when you've come up with your answer, click on Read More for the solution and the conclusion of our story.20050904-symbol.gif

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11/14/15 -Printer friendly version-
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A Winter Stroke

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Many golf enthusiasts just can't get enough, and while we don't know how they do it, some of them golf even during the winter when snow covers the ground. They're out taking their "winter strokes" and loving every minute of it.

We have a different "winter stroke" to offer you. We don't know if snow is as yet on the ground where you live--- it might well be in some locations--- but we're pretty sure you've kept the snow off your checkerboard. Here's a stroke problem that will stretch your powers of visualization.

BLACK
20150928-winterstroke.png
WHITE
White to Play and Win

W:W15,17,18,19,22,26,27,28,30,32:B1,3,6,8,9,10,11,12,13,20.

Solving these problems is par for the course; when you're done, click on Read More to score your solution.20050904-symbol.gif

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11/07/15 -Printer friendly version-
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The Lindyville Checker Club, Part 4

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"You're serious," Samantha said. She didn't even try to hide her exasperation. "You're really serious."

Andrew nodded his head. "Well, yes ... that's what I've just been talking about, why wouldn't I mean it?"

"You want to go to Iowa over the Thanksgiving break. Not just Iowa, but that dinky little town you were talking about."

"Well, neither of us have family in Albuquerque. My family's in Houston and yours is in Baltimore ... it's not like we were doing anything else."

"If I'd be willing to go to Iowa, why wouldn't I just keep on going to the east coast? And for that matter, why wouldn't you just go to Houston? What on earth would be do, by ourselves, in Iowa? Have a couple of ears of corn for Thanksgiving dinner? With maybe a little roast pork on the side?"

"I'm sure there's somewhere in Lake City we can get a nice dinner."

"Really. Lake City, Iowa, population ... what ... seventeen? Or eighteen if Billy Bob comes home from Farmer's College?"

"Don't you want to solve the murder?"

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Andrew tossed it off as casually as he could, trying to hide his grin. He knew that any mention of a mystery would get Samantha's attention. After all, she read all those Tony Hillerman novels and got into Faye Kellerman, too.

"Murder?" Samantha, in turn, tried not to look interested, but Andrew knew already that he had won. "What murder?" Samantha sounded a little breathless and was a little angry with herself for doing so.

Andrew told her about the murder at the Lindyville Checker Club well over a hundred years ago. Then he told her about the Lindyville librarian's equivocation. By the time he was done, Samantha was on the edge of her chair, bombarding him with questions.

"We need to go to that library," Samantha said. "I need to go to that library. I'll get that woman to level with me."

Andrew was pretty sure that if anyone could, it was Samantha. "I checked," he said, "the Lindyville Library is open the Saturday after Thanksgiving. We can spend Friday in Lake City and go to the newpaper office--- the Clarion. There might be more there than I could find online."

"If we flew out Wednesday night ...." Samantha was already on her cell phone, checking flights. She was silent for about five minutes. "There! I've booked our flights. All we need now is a hotel in Lake City. There's probably no hotel in Lindyville."

Andrew smiled. Samantha could move quickly when she wanted to. "Great," he said. "Pick out any hotel you like and put it on my card."

"Oh, don't worry, I will," Samantha said. "You've already paid for the flights so you might as well pick up the hotel, too."

Andrew didn't dare complain.

# # #

It turned out that Lake City, Iowa, wasn't all that easy to get to. Samantha and Andrew decided to stay in Albuquerque for an early Thanksgiving dinner together and fly out on Thursday afternoon instead of braving the Wednesday before Thanksgiving travel mobs.

So after a quiet noon dinner at Samantha's apartment, they took a taxi to Albuquerque Airport and flew on a commuter airline to Des Moines, Iowa, where they rented a car and made the 100 mile drive to Lake City.

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"This is turning out to be quite the expedition," Samantha said. "And you know I don't like those little 16-seat airplanes."

Andrew wisely refrained from pointing out that it was Samantha who made all the travel arrangements.

He turned the car off the road into the parking lot of the Lake City Inn. The headlights of the car illuminated large piles of snow in the corners of the lot as the tires crunched on the rutted layer of ice on the lot's concrete surface. Andrew wondered how cold it was just beyond the warmth of the car's interior.

"Bundle up," he said, "we're here."

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It was near midnight. The Lake City Inn brooded darkly in front of them, with just a few dim lights in the windows and a flickering neon sign over the entrance that read, "L k " C ty nn."

"Guess they don't care for vowels much," Andrew quipped as Samantha got out of the car. The wind gusted and she covered her ears with gloved hands. Andrew quickly got their luggage from the trunk and the two of them hurried to the hotel's entryway.

"This is the best you could do?" Samantha asked. Her face was flushed from the cold and she didn't look exactly happy.

"It's a small town," Andrew said. "There's not a lot to choose from."

They finally roused a sleepy-looking clerk, who got them checked in without saying more than about a dozen words. "Room 201, upstairs," he said, jerking a thumb at a nearby staircase before disappearing through a curtain that no doubt led to his recently vacated cot.

Andrew and Samantha looked at each other and simultaneously shrugged their shoulders.

"Welcome to Iowa at $49 a night," Andrew said.

"Plus tax," Samantha added.

# # #

It was clear and cold the next morning. Samantha and Andrew found a Waffle House to get some breakfast, and just after 8 AM, they were at the counter of the Lake City Clarion, asking for access to their archives. "We're interested in edtions prior to 1900," Andrew explained.

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"Don't have much call for that," the clerk said. He was a thin, short man with stubbly white whiskers and a cap with a green visor. Samathana could hardly believe her eyes.

"All on that new-fangled microfilm," the man was saying. "Papers got too old and they sent 'em all off to some fancy college with a room full 'o cameras."

"You mean they aren't computerized?" Andrew asked.

"No, they ain't computerized or homogenized or pasteurized or nothin'," the clerk said. "Microfilm, that's what. Downstairs in the basement, second door on the left." He looked over at Samantha. "Watch fer the spiders, missy. Don't let none of 'em get in yer hair."

"Come on, Andrew," Samantha said, pulling on his arm.

# # #

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They spent several hours in the musty, crowded basement room. Samantha kept brushing at her hair. "Power of suggestion," Andrew said. Samantha was not amused.

"I'm getting hungry," Samantha said. "Can we stop for lunch?"

"After that scrapple omelet at the Waffle House?" Andrew asked. "You mean you're ready for a burger and fries?"

"That's not even funny."

They had found the articles that Andrew had previously seen on-line. But the on-line records stopped at about 1895. Andrew had wanted to look back further, but going through microfilm was tedious work. He was at about mid-1890. "Just a little longer, okay?" he said. Samantha groaned.

Andrew suddenly sat upright in his old wooden office chair.

"Samantha! Look!"

"What is it? Did Auntie Mae get a blister at the annual quilting bee and have to get her head amputated?"

"Look at this ..."

STAGECOACH ROBBED; GUARDS KILLED; ROBBERS FOUND DEAD
Several May Have Escaped On Lake City Train

Yesterday a stagecoach carrying a secret shipment of gold was robbed just outside of Iowa City. All of the guards were murdered and all the gold is missing. A posse pursuing the evil-doers found several of them shot dead about 20 miles west CK of Lake City. The Federal Marshall thinks that one or more of the robbers killed the others so they could keep all the gold for themselves. The Marshall thinks they may have fled on a train passing through Lake City. But the Marshall wondered how they could have gotten so much gold onto the train without being seen.

"That's interesting," Samantha said after reading the story, "but what's it got to do with Lindyville?"

"Lindyville is 20 miles west of Lake City!" Andrew said. "The robbers killed each other, or whatever happened, right in Lindyville! Or actually, where Lindyville is now, because it mostly hadn't been built at the time of the robbery and murders."

"Okay ... "

"And all that gold ... the Marshall was right, it would have been pretty hard to get it all on a train unseen. Gold bars are really heavy, and there were a lot of them."

"So what are you thinking?"

"I'm not exactly sure," Andrew said. He quickly scribbled a few notes in a notepad. "But I think there's a lot more to this, and I think the answers are in Lindyville. Let's go there first thing in the morning. We can take the afternoon to explore Lake City. After lunch, of course."

"Explore Lake City? Sure, why not, it beats watching the snow melt, though not by a whole lot. Let's go, I can hardly wait."

TO BE CONTINUED


We follow this installment with a checker problem that is not as easy as it looks.

BLACK
20151011-lindyville4.png
WHITE
White to Play and Draw

W:WK15,K14:BK32,13,5.

White is down a piece. How can he pull off a draw? It's not so easy. Think it over, then click on Read More to see the very pleasing solution.20050904-symbol.gif

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10/31/15 -Printer friendly version-
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Canadian Nights

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Public Domain

Josh and Lloyd Gordon of Toronto have been regular contributors to The Checker Maven, and we're most grateful for it. The Gordons spend many of those long Canadian winter nights playing checkers at home, and we've noticed that over time their checkerboard skills have been growing steadily.

So we weren't all too surprised when the Gordons sent us an interesting problem position with a very clever and very pleasing solution. Better still, the position arose in the course of over the board play.

The initial position was this.

BLACK
20150926-winternight1.png
WHITE
White to Play
W:W31,30,28,27,26,25,23,21,19,18,15,13:B24,20,14,12,11,10,9,8,6,5,3,2.

The next few moves are pretty clear: 25-22 (there's nothing else) 22-17 (likewise) 22-17 (certainly not 19-16) 11-16 which now gives us the situation diagrammed below.

BLACK
20150926-winternight2.png
WHITE
White to Play and Draw
W:W31,30,28,27,26,23,21,19,18,17,15,13:B24,20,16,14,12,10,9,8,7,6,5,3.

Things really don't look so great for White, yet there's a star move that draws, although both sides will have to play quite carefully until the position is settled.

This is not an easy problem by any means, but it's a great challenge, whether or not many months of long, cold winter nights lay ahead for you. Don't freeze up; give it your best, then thaw out the solution by clicking on Read More.20050904-symbol.gif

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10/24/15 -Printer friendly version-
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A Problem for the Advanced Player

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"Advanced" problems are an interesting thing. They're supposed to be difficult, usually targeting an expert practitioner in search of a real challenge. But, properly explained, such problems can be of great use to us lesser mortals, too. Today's problem, we think, is an example of that.

WHITE
20150819-advancedprob.png
BLACK
Black to Play and Win

B:W32,K29,22,K13,10,K6:BK31,K30,27,23,K20,K5.

It's definitely a Black win, but is this an "advanced" problem? We'd rank it perhaps as "advanced intermediate" rather than "expert." What do you think? The real point, though, is that the solution demonstrates a winning technique that is useful and practical.

When you've advanced your knowledge by solving the problem, advance your mouse to Read More to see the solution and explanatory notes.20050904-symbol.gif

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10/17/15 -Printer friendly version-
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A Ferrie Ride

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The iconic Staten Island Ferry is something that attracts commuters and tourists alike, and it's one of the few real transportation bargains in New York City. For many years, the cost was just five cents. It rose to 25 cents in 1975 and then to 50 cents in 1990--- still a good deal for a five mile boat ride--- but in 1997 the ferry became free. You can now ride it for the same amount it costs to read The Checker Maven--- nothing!

You may not be paying for today's Checker School problem, but there is certainly a payoff. It's a practical situation attributed to olden-day checker champion James Ferrie.

J. FERRIE
WHITE
20150819-fp164.png
BLACK
Black to Play and Win

B:W23,22,20,19,18,17:B13,12,11,10,9,5.

Pay your way by solving the problem, and then put paid to all doubt by clicking your mouse on Read More to see the solution, numerous sample games, and some explanatory notes.20050904-symbol.gif

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10/10/15 -Printer friendly version-
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The Speed Problem Returns

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We haven't had a regular speed problem in a little while, so today we're returning to that theme and subjecting you once again to our unforgiving Javascript clock. The good news, though, is that the problem is very easy.

Oh .. the bad news? You'll have five seconds to solve it!

Fear not. Most players will see it at a glance, but if it takes you a little longer, no matter. Working it out is what really counts.

When you're ready, click on the link below. After you've solved it come back and click on Read More to verify your solution.

August Speed Problem (very easy, 5 seconds)

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10/03/15 -Printer friendly version-
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The Checker Maven is produced at editorial offices in Honolulu, Hawai`i, as a completely non-commercial public service from which no income is obtained or sought. Original material is Copyright © 2004-2025 Avi Gobbler Publishing. Other material is public domain, AI generated, as attributed, or licensed under CC1, CC2,CC3 or CC4. Information presented on this site is offered as-is, at no cost, and bears no express or implied warranty as to accuracy or usability. You agree that you use such information entirely at your own risk. No liabilities of any kind under any legal theory whatsoever are accepted. The Checker Maven is dedicated to the memory of Mr. Bob Newell, Sr.

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