Following on the heels of last month's "Two Fisted" checker problem, this month we again play real "hardball" with a position that one of the greats of checker history managed to get wrong. More about that when we discuss the solution, but first let's look at the following diagram.

W:W19,20,25,27,28,29,30,32:B3,7,8,11,12,13,14,17.
The originally published comment on this position was "... the following beautiful position ... appears to be a forced White win." That was something over 85 years ago. Modern computer analysis by KingsRow with the 10-piece endgame database declares the position a likely White win, but with a line of play different from the one published decades back.
In the solution, reached by clicking on Read More, we'll show you the computer line and give you a little more historical background. But first, we invite you to do your own analysis, and at the very least, decide how you would play the position. Certainly, it's a practical exercise, and although indeed we're playing hardball in asking you to do better than one of the game's leading champions of yore, the solution is surprisingly accessible.![]()
Solution
The position came from a game played in a simultaneous exhibition. An amateur player had Black and the great Newell W. Banks had White. In the diagrammed position, Banks played 27-24 and the analysts declared the position won for White. In fact, KingsRow calls it a draw after 27-24! The winning move is 27-23. Of course, history further tells us that Banks won the game after all, his amateur opponent failing to find the best defense (small wonder in such a complex position).
Here's one possible line from the computer solution. As always there are too many possible variants to give here; you should explore further with your own computer if you are so inclined.
27-23 17-21 25-22 14-17 22-18 17-22 18-14 13-17 23-18 7-10 14x7 3x10 32-27 White wins as Black has no safe move.
By contrast, here is the line with 27-24, as actually played by Mr. Banks.
27-24 17-21 25-22 14-18 22x15 11x18 19-15 13-17 24-19 17-22 28-24 22-25 29x22 18x25---A 20-16 25-29 32-27 29-25 30-26 25-30 27-23 21-25 24-20 8-11 15x8 7-10---B
A---It was actually thought by some that Black has a win here!
B---This is Black's downfall and White went on to win. 25-29 is given by the computer to hold the draw.
We find it interesting that the White win with 27-23 is very tidy and seemingly straightforward whereas play after 27-24 is complicated indeed; this makes us wonder why the published analysis didn't consider 27-23. Perhaps it's because, having played 27-24, Mr. Banks won the game anyway, and that was seen as proof enough that 27-24 was the winning move. Black's fatal error later on was fairly subtle and may have simply escaped notice. In any event, there is a playing lesson here for all of us; it's the old maxim that if you find a good move, look for a better one. We do hope you enjoyed today's exercise.