The Checker Maven

Prize Problem Now Offers $100

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Brian Hinkle's Prize Problem has remained unsolved and now Brian has increased the prize to $100 as of 00:01 HST, August 1, 2021. The final deadline for the receipt of a correct solution is 00:01 HST, August 27, 2021. There will be no further prize increases and the solution and name of the winner (if any) will be published in The Checker Maven on August 28.

The problem has resisted the efforts of top players and strong computer programs. Brian has even asked to have a computer search done to an unprecedented level of a trillion positions.

But it can be solved. Will you be the one to do it?

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Terms and conditions apply; see the Prize Problem article, linked above, for full details. Void where prohibited by law.null

07/31/21 -Printer friendly version-
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Tommy Goes to Summer Camp

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Every year since he started grade school, Tommy Wagner had gone to two weeks of summer camp at fabled Camp Fortress in northern Florida. He always had a lot of fun, what with swimming, nature walks, sports competitions, and the many other things the camp had to offer. The food was good, too, and there was plenty of it.

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Tommy Wagner

But this year was different. In the camp's talent competition last year, Tommy had put on a simultaneous checker exhibition, playing sixteen other campers at a time and almost always winning. So this year, instead of attending as a camper, Tommy had been invited to come for the whole eight week summer session as a staff member, with pay plus room and board. He was to be the checkers instructor.

Tommy bid farewell for the summer to his mentor, Uncle Ben, and took up residence at the camp. It was great. Four times a day, six days a week, he gave two hour checker lessons to a variety of age groups. The rest of his time was his own and he made the most of it.

Campers came for two weeks at a time, with the eight week session divided into four periods. Everything went great for Tommy until the third session.

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Tommy's older students, ages 14-17, had the 3 to 5 PM lesson slot. When 3 o'clock rolled around on the first Monday of the third session, Tommy got a real shock as he watched Tina Tooner enter the open air tent where lessons were held.

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Tina Tooner

"You," Tina gasped.

"You!," Tommy gasped in return.

Tina and Tommy were once very good friends, but then Tina caught Tommy at the movies with another girl, Letitia Wong, and it was all over. Even though they were in the same school, and on the same checker team, they had barely exchanged more than a few words since their falling out.

"Uh ... you're the teacher?" Tina asked.

"Yeah, I ... right. I didn't know you go to this camp."

"I wanted to try it out. The brochure mentioned checker lessons from a qualified instructor. I'm calling my parents. We need to get our money back and I need to go home. There's no way I'm staying at a camp where you are, Tommy Wagner!"

"Hey, wait a minute Tina, that's not fair."

"What isn't fair was you going out with another girl!"

Other campers were starting to arrive, and they were watching Tommy and Tina with great interest.

"Aw gee, Tina, let's not make a scene, okay? I have a class to teach."

"That's funny, Tommy Wagner. No, it's not even funny. It's pathetic."

The full compliment of campers was now on hand and they were laughing and pointing fingers.

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Trougnouf (Benoit Brummer) CC BY 4.0

"Tell you what, Mr. Cheater. I'll play you for the right to be teacher. How about it, will you take me on or are you just a Cheating Chicken?"

"Hey, look, Camp Fortress hired me for the summer. This is my job."

"You going to play me or are you going to wimp out in front of your class? I'm sure they would really respect you a lot if you can't even take on a little girl like me."

Tommy didn't reply. It was a no-win situation. Silently he sat down at one of the checkerboards arranged on a long folding table and motioned Tina into the opposite seat.

The campers gathered around. This was going to be even better than a fistfight.

Tommy had White and the game reached the position shown below. Tommy had just played 11-7.

WHITE
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BLACK
Black to Play, What Result?

B:W7,21,K22,K24:B3,10,26,K31

Tommy looked over at Tina and, without realizing it, smiled. But Tina didn't miss it.

"What are you smiling about, Mr. Bad Ex-Boyfriend? Trying to be friends again? Well forget it. And forget this game. It's a draw. You didn't win. Get over it and play me again."

"Sure," Tommy said, "but how about we wait until you make your move? I've already made mine." But then, seeing the look on Tina's face and realizing the double meaning of what he had just said, Tommy turned away, embarrassed.


What is Tommy up to? If you were Tina, what would you play? How do you think it's going to turn out? Think about it, work out a line of play, "make your move" and then click on Read More to see the solution and the rest of our story.20050904-symbol.gif

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07/31/21 -Printer friendly version-
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Pushed Into The Corner

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We're sure many readers of The Checker Maven will understand the context of the cartoon above. It's a bit of American history, in which a powerful man found himself pushed into a corner with no way out.

We continue our ongoing Checker School series, currently featuring problems and situations taken from Checker Board Strategy, a most unusual and entertaining book by Andrew J. Banks. Here is a "gem" problem composed by famous problemist S. J. Pickering and originally published in Elam's Checker Board.

BLACK
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WHITE
White to Play and Win

W:WK8,15,22,K26:B1,7,20,K27

The title of today's column gives a huge hint and we suggest you take full advantage. Don't get cornered; work out the problem and click on any corner (or even the middle) of Read More to see the solution and notes.null

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07/24/21 -Printer friendly version-
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Sextuples: Problem Composing Contest 57

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The photo is actually of sextuplets rather than a sextuple, but in any case, problem composing contest #57, titled Sextuples, is now live at contests.checkermaven.com!

Sponsored and produced, as always, by the seemingly tireless Bill Salot, this latest composing contest features three new and challenging positions.

Be an active participant by enjoying the problems and then voting for the one you deem best. Both Bill and the problem composers will appreciate your input, but above all you'll get to experience compositions by some of the very best contemporary checker problemists. What more can you ask?

You can also participate in the International Voters' Ladder by attempting to identify the problem that will garner the most votes. Details are on the contest page.

And now, as an introduction to Contest 57, here is a previous contest winner by Leo Springer, called Dutch Treat, which illustrates the new contest's theme of six star moves followed by a sextuple jump.

BLACK
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WHITE
White to Play and Win

W:W6,K9,10,14,15,19,24,26:B1,2,3,5,12,13,25,K28

Click on Read More to see the solution and then go on to enjoy the new contest.null

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07/17/21 -Printer friendly version-
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Wacky World

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Marvin J. Mavin

Marvin J. Mavin, superstar Captain of the Detroit Doublejumpers in the National Checker League, was on summer vacation, that precious period of time between the World Series of Checkers in June and the start of training camp in August.

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Priscilla Snelson

Each July he and Priscilla Snelson, his long-time girlfriend, took a week of vacation together. Priscilla was a C-level executive at Rust Belt Holdings and it wasn't easy for her to get time way, but she left her cell phone at home and treasured the undisturbed days spent in pure leisure.

This year she and Marvin went to Orlando, Florida, to make the rounds of the theme parks. They both tried their best to stay incognito and avoid attracting attention.

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One of the parks they both had wanted to visit was Wacky World, a place noted for its strange and imaginative take-offs on everything from pop culture to Wall Street. And wouldn't you know--- checkers as well.

Priscilla was the first to spot it. "Look, Marvin," she said, "over there. There's a booth marked Checker Chuckles."

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"Checker Chuckles? Really? Let's go see!"

It was a fairly small booth, not even a full-fledged exhibit. There were a couple of checkerboards on the counter, and sitting in the booth was an elderly fellow wearing a striped suit and bow tie. He had on a name tag that simply said, "Walt."

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Spotting the approaching couple, Walt spieled, "Step right up. Play a game for a dollar. Winner takes all. One small dollar, maybe you'll win a prize!"

Indeed, sitting on a shelf in back of Walt was a collection of the largest Teddy Bears you could imagine.

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"Oh, Marvin, win me a bear would you?" Priscilla said.

"Hey honey, never seen this side of you before! Didn't know you liked girls' toys!"

"I have my youthful moments, you know. Life isn't all mega-mergers and billion dollar contracts."

"I don't know, Prissy. Doesn't seem fair, me bein' ..."

"Afraid, son?" Walt interrupted. "The rules are easy. You pay a dollar. If you win, we play again. If you win three in a row, you get a Teddy Bear for the beautiful lady."

"What about draws?" Marvin asked.

"Wise guy, are you?" Walt's expression changed. "Nope, three wins in a row, them's the rules."

"But you could just play a drawing line ..."

"Oh, think you know all about the Grand Old Game, do you? Well, here's a different offer then, Mr. Ace Checker Player. You solve just one little checker problem, where White has 9 pieces and Black only has 6. White has to win. Anyone could do it, right, even you!" Walt snickered. "Yeah, even you!"

Marvin saw Priscilla's pleading look, but knew it would turn into something a bit difficult for him to handle if she didn't get her Teddy Bear. "Okay, there Walt," he said, "set 'em up."

Walt started arranging checkers on one of the boards. "I'm so generous, I'll even give you a hint," he said, "as you could probably use one. Now listen up. Remember that this is the Checker Chuckle booth at Wacky World. Here you go. I'll give you ten minutes. Now where's your dollar?"

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Marvin forked over a dollar as Walt finished his set-up. Marvin faced the following position.

BLACK
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WHITE
White to Play and Win

W:WK5,7,9,10,K11,14,16,22,26:BK1,2,K3,12,K19,K29

"You're right, Walt, old boy, that sure is a wacky position. But I don't get the chuckle part. Oh ... wait ... hmmm."

Marvin twisted his dreadlocks and leaned his elbows on the counter. "Now if I ... no ... how about ..."

Walt chuckled.


Can you figure out this definitely wacky position? You won't win a Teddy Bear but you might get a couple of chuckles. Still, don't laugh it off; give it a try and then click on Read More to see the solution and the rest of our story.null

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07/10/21 -Printer friendly version-
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4th of July, 2021

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July 4, 2021 will be the day after the date of publication of this column. It's a brighter and more hopeful 4th of July than it was last year, when we were in the midst of the worst pandemic in a hundred years. But America is recovering, as it always has, and the future is looking better all the time.

At The Checker Maven we remain and always shall remain unabashed and unapologetic patriots. We believe in America and we believe in the American people. We're proud to celebrate the 4th of July, America's birthday.

Every year we turn to Tom Wiswell, himself a true patriot who served America in so many ways. Mr. Wiswell was famous not only for his great playing skill and masterful problem compositions; he also produced many wise and pithy quotes. We especially like this one: "Hard work makes playing easy." We think it's typically American.

And now here's today's problem.

BLACK
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WHITE
White to Play and Win

W:W10,14,16,24,25,31:B1,2,3,5,23

White is a piece up but is bound to lose a man. Can you notch the full point by finding a win and avoiding what looks to be an inevitable draw? "Hard work makes play easy" --- this one will be a bit of work, but you can make it look easy. When you've found your solution, click on Read More to independently verify your work.20050904-symbol.gif

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07/03/21 -Printer friendly version-
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