The Checker Maven

The World's Most Widely Read Checkers and Draughts Publication
Bob Newell, Editor-in-Chief

Published each Saturday morning in Honolulu, Hawai`i

Contests in Progress:

Composing Championship #70

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Quick As a Bee


You're likely familiar with the phrase, "quick like a bunny" or "quick as a bunny" meaning, in its imperative form, to tell someone to do something very rapidly. However, that phrase is relatively recent, dating back to only the 1940s according to most sources.

"Quick as a bee" has the same meaning, but is much older; 400 years older, to be exact. It appeared in John Heyward's Proverbs back in 1546. So for today, we'll weigh in on the side of history, and ask you to solve this month's speed problem "quick as a bee." In fact, it's quite easy, and an experienced player will see the solution in about two seconds. Novices should eventually get it as well.

Black to Play and Draw


Do you have the solution already? You can always buzz (1546) or hop (1940s) over to Read More to see the solution.20050904-symbol.gif

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02/04/23 -Printer friendly version-
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Chases: Problem Contest 66


The chase is on! The traditional fox hunt, now very much out of favor and considered cruel, has for the most part become illegal, and although especially in England it's a centuries-old amusement for the wealthy, perhaps indeed its time has passed.

But in our game of checkers, the chase is alive and well, and forms the theme of the 66th in Bill Salot's long and outstanding series of checker problem composing contests.

Mr. Salot states that, as in the preceding contest, these original, unpublished, strategic dandies are non-strokes, although a shot may ring out occasionally during a wild "chase." Four new problems await you on the contest page. Be sure to try them all and then don't forget to vote for your favorite.

Here's a teaser problem showing off the contest theme. It's by the late grandmaster composer Ed Atkinson, and it's typical of his genius.

Chasing Foxes
Ed Atkinson
White to Play and Win


Chase after the solution, but there's no need to hunt down the results, as you can just click on Read More to see how it's done. Then, on to the contest page!20050904-symbol.gif

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01/14/23 -Printer friendly version-
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Starting Off The Year


We're already almost a full week into the new year 2023 at the time of publication of this column. By now surely you're back to work, school, or whatever your regular activities may be. You've had time to recover from any potential excesses of holiday celebration, and we're in that post-holiday letdown period.

So perhaps an easy checker problem will cheer you a bit and get you on your way to another year of checker enjoyment. Here's one from regular contributors Lloyd and "Gosh Josh" Gordon.

White to Play and Draw


The draw is straightforward but ... well, you'll find out. See how you do with this one and then click on Read More to see the solution.20050904-symbol.gif

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01/07/23 -Printer friendly version-
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It's A Trap


There are all sorts of traps in life. You can get trapped into smoking (that's apparently what the photo above is all about, although it's hardly obvious). You can get trapped in a dead-end job. You can get trapped in a bad relationship or social situation.

As we well know, there are traps in checkers, too. Can you get trapped into becoming a checkers addict, if there is such a thing? Maybe. That's beyond our realm of knowledge. But over the board traps? They're legion.

In today's Checker School column, we'll have a look at what John T. Denvir, an older-day checker writer who is either famous or infamous depending on the account you read, calls Trap No. 36 in his book, John T. Denvir's Traps and Shots, published in 1894.

Black to Play and Win


This is quite an interesting one and we hope you'll give it a good try. Will you be trapped into spending a lot of time looking for the solution? We can't really say; all we know for sure is that clicking on Read More will take you to the solution, and not lead you into a trap.20050904-symbol.gif

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12/10/22 -Printer friendly version-
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999: An 18th Anniversary Special


There are various meanings and significances for the number 999. For one thing, it's the emergency phone number in Great Britain and some other places. Another UK related but much less important usage was as the name of a London punk-rock band quite some while ago.


Perhaps of greater interest is that 999 is a so-called Kaprekar number. An adapted version of the Wikipedia definition of a Kaprekar number is as follows: "A natural number in a given number base is a Kaprekar number if the representation of its square in that base can be split into two parts that add up to the original number." So, quite trivially 999 squared in base 10 is 998001, which can be split into 998 and 001, which add up to 999. Simple!


We'll omit the more fanciful descriptions of 999 as an "angel number" and instead tell you why we've chosen this title for today's column, which features a very special problem by grandmaster composer Brian Hinkle. It has nine pieces per side, or 9x9, and of those pieces, 9 are kings, hence, 9x9x9 or 999.

Here's the position.

White to Play and Draw


Brian would prefer no spoilers, so we won't say anything further, not even whether it's easy, medium, or hard (although, since it's from Brian, "easy" would surprise us). See how you do with it. Take 999 seconds, 999 minutes, or however long you wish. Try 999 different approaches. But certainly you only need to click your mouse once--- not 999 times--- on Read More to see the solution.20050904-symbol.gif

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12/03/22 -Printer friendly version-
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Strategic Non-Strokes: Problem Contest 65


Major Malcolm Wheeler-Nicholson was an interesting character to say the least. After an abruptly terminated military career, he went on to become a prolific writer of both fiction and non-fiction, such as the book shown above, published in 1943, which analyzes the strategies of the Axis powers. Notably, some accounts point to him as the founder of DC Comics.

But sometimes the hard way is the only way. The 65th in Bill Salot's stunning "Unofficial World Championship" checker problem contests is here, and it bears the title Strategic Non-Strokes. Bill says these positions are "won the hard way" without resorting to a big stroke. We won't say the wins are "ground out"--- that reminds us too much of doing long division by hand in grade school--- but technique and insight is definitely required.

You can view all the problems on the usual contest page. Try them all and then be sure to vote for the one you think should be the winner.

As an introduction to the contest, have a look at the problem below.

D-Day by John Acker
White to Play and Win


Can you win this ... the hard way? Or any way? See how you do and then let your mouse click hard on Read More to see the solution and notes. After that, head on to the contest page for four more great problems.20050904-symbol.gif

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11/12/22 -Printer friendly version-
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The drawbridge goes back a long way. In medieval times, castles might be protected by a moat spanned by a drawbridge, which, if the castle were to be attacked, would be pulled up to deny access to the invaders. In the photo above, a more modern use of a drawbridge is shown; when a large vessel needs to cross the roadway, the bridge is pulled up to allow passage.

A bridge in checkers, of course, is something different. Bridge positions have been heavily analyzed. Whole books have been written about them. They certainly can be tricky.

Today's speed problem is about a bridge, and White is seeking a draw--- hence, it's a "drawbridge" position. It's not very difficult and is within range of the thoughtful novice. Old pros will see it right away.

White to Play and Draw


Got it? Did you cross the bridge or was it a bridge too far? No matter. Cross your mouse over to Read More and click to verify your solution.20050904-symbol.gif

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11/05/22 -Printer friendly version-
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No Problem Is A Problem?


In our modern world, things that are "no problem" are perceived by some to actually be a problem. The very phrase itself, "no problem" falls into this category. We are told by some "experts" that when we say something is "no problem" that's a negative statement, because it contains the word "problem" and will cause the listener to start thinking that there actually might be, or could have been, a problem.

We think this is a bit far-fetched and another example of people deliberately looking for a "problem."

Well, modern "experts" notwithstanding, we won't hesitate to say that today's speed problem is "no problem." Of course, it's a checker problem--- what else?--- but solving it should be no problem at all.

As always we like to provide a range of material for a range of checker playing abilities, from eager novice to aspiring amateur to advanced expert and even problems at the grandmaster level. Today's problem is at the novice level, but those of you with more advanced skills might wish to see how quickly you solve it. A skilled player should solve it in a mere couple of seconds, while a novice may have to think about it a little. But it's all to the good and hopefully a bit of checker fun.

So look below and start the (imaginary) clock! (We no longer utilize the Javascript clock on our site as some readers found it stressful or worse, non-functional.)

Black to Play and Win


When you've got the solution, it will be no problem to click on Read More to double-check your answer.20050904-symbol.gif

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10/01/22 -Printer friendly version-
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Theft! Problem Composing Contest 64


The fellow above is committing a felony and we sure hope he gets caught. The poor woman victim is going to have a nasty surprise, and a lot of headaches, when she realizes her wallet is gone, with all her cash, credit cards, and documents. Theft, especially from someone vulnerable, is truly reprehensible.

However, in our game of checkers theft might bring you praise instead of jail time, although the victim still isn't going to be happy. In this, the 64th of Bill Salot's amazing problem solving competitions, theft--- of the checker variety--- is the theme. You can access the contest problems here. Do try all the problems and be sure to vote for the one you think is best.

Mr. Salot sent us a "teaser" problem to introduce the concept.

White to Play and Win


A rather nice little challenge, so try it and don't rob yourself of some real solving pleasure. When you're done, you can steal a look at the solution by clicking on Read More.20050904-symbol.gif

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09/17/22 -Printer friendly version-
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Labor Day 2022


Things have improved for the working person since last Labor Day. Unemployment is low and many employers are desperate to make hires. Wages are up at least a little, although inflation is a big worry and fingers crossed that there is no recession.

But we should always remember the reason for the Labor Day holiday, which is to recognize the millions of working people that have made and continue to make America a great nation. Without the hard workers who fill every conceivable kind of job and perform every conceivable type of task, where would we be? Each and every worker is important, and each and every worker deserves respect and recognition.

Checkers in the past has been thought of as the working person's mind game. We like that description. So to celebrate the day, as we always have in the past, we turn to an American problem composer, Tommie Wiswell, and a composition he calls All Around the Mulberry Bush.

White to Play and Win


We'll give you a small hint by saying it's the patient and careful worker that brings home the bacon. Work away at this one and see the fruits of your labor. Clicking on Read More will show you the solution.20050904-symbol.gif

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09/03/22 -Printer friendly version-
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The Checker Maven is produced at editorial offices in Honolulu, Hawai`i, as a completely non-commercial public service from which no profit is obtained or sought. Original material is Copyright 2004-2023 Avi Gobbler Publishing. Other material is the property of the respective owners. Information presented on this site is offered as-is, at no cost, and bears no express or implied warranty as to accuracy or usability. You agree that you use such information entirely at your own risk. No liabilities of any kind under any legal theory whatsoever are accepted. The Checker Maven is dedicated to the memory of Mr. Bob Newell, Sr.

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