The Checker Maven

The Squeeze

We haven't published one of W. T. Call's delightful miniatures in quite some time, so this week we provide a long overdue selection. Miniatures provide much more of a challenge than their simple settings imply; they are as much a test of visualization skills in their own way as stroke problems are in another way.

The little problem that follows relies, as you might guess from our title, on a "squeeze" theme. You'll see what that means when you've solved the problem.

WHITE

BLACK
Black to Play and Win

B:W31,26:BK7,3.

See if you can squeeze out the solution, and when you've extracted it, press Read More to check your answer.



Solution

7-10 26-23 10-15 31-26 3-7 26-22 7-10 23-18 15-11 22-17 11-16 17-13 16-11 Black wins.

Problemist W. T. Call refers to the process as "wins without the move by squeezing."

09/29/07 - Category: Problems - Printer friendly version
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